Triple Trouble by Polynauten has hit the app store, for which we made parts of the sounds, voices and jingles. It’s a cute Match-3 game for Iphone and Ipad… Check it out…
Hi guys, Demolition Dash received the Best Handheld 2011 award @ Deutsche Entwicklerpreis (German Developer Award). Congratulations!
Also a friendly nod to the other games we helped with, which were nominated and didn’t quite win: Ramacity (Best Social Game) & Dungeons (Best Game).
Thomas Rainer (of L’Ame Immortelle fame) asked us to provide sound design for the music video of his band “Nachtmahr”. The provocative, military-styled, girls-in-uniform loving band has invaded dance floors and festivals around the world, so I am quite proud to post the video here. I did the SFX, the ambient music at the beginning, ADR and foley.
Yesterday I had the honour to speak at the SAE Institute in Munich about (guess!) Game Music. We talked about what Game Music is and can be and about the problems actually occuring all the time between composers and game developers. We ended with a 2 hours Q&A part, which was lucky for me filled to the end with questions and me ranting.
Thanks to all present, and for the invitation. It’s a lot of fun, and I at least think I get better and better with those lectures, looking forward to more of them…
Another game with our music and our sounds is out: “Dungeons – The Dark Lord”, by Realmforge/Kalypso, a standalone add-on to #1 charts hit “Dungeons”. 🙂
Check out the trailer with Dominik’s music (not the Kalypso logo though):
Sengoku by our friends of Paradox in Sweden is out! We provided 22 songs for this massive feudal Japanese Strategy RPG. Check out this release trailer with one of Dominik’s tracks:
Yea! It’s out! And it’s free to play!
Happy Hills is a wild action-physics-puzzler, with our dynamic music, sound effects – and voices by my son and me 😀 Grab the game for free, or check out this trailer: