Music & Sounds for Games & Media

Archive for 2012


Today’s the day! For last minute preparations, we recommend “Doomsday” by Wynto/astragon, with our music and sound effects… It’s an apocalypse tycoon, making fun of yet another doomsday scare, and one of these rare instances when my job’s and my band’s interests overlap…



Word Wonders is out for iOS & PC

Word Wonders by our friends at Chimera / RCP / Dreamfab is now out for iOS devices and PC (with our music and sounds): It’s a combat word puzzle game in an Arabian Nights setting.  We worked on a prototype for that one 2 years ago, too, good to see it finally come to fruition – and it’s fun! Check it out:


12 nominations for games we worked on at Deutscher Entwicklerpreis

The biggest industry award in Germany – Deutscher Entwicklerpreis (German Developer Awards) – announced their nominations, 12 of them go to games we were involved with, including indirectly Best Sound for Risen 2, for which Dominik and Daniel were asked by Dynamedion to provide a few songs. The other games are: Wimmelburg, The Dark Eye – Chains of Satinav, Forge of Empires, Skylancer and Happy Hills. We wish all our partners and friends best of luck, see you there on the 12th of December in Düsseldorf.

Interview in “Musikmarkt” magazine

We were interviewed for “Musikmarkt” for their game music special. “Musikmarkt” is a big and serious German music magazine, among other things home of the official media control charts. Check out the August issue for the 4 pages interview, in which we also battle it out with the collecting society GEMA. 😉

That’s tiny us, on the upper right.

The German interview is also readable online, but sadly not for free.

Origamigore available for Iphone

Origamigore is now available on the app store. We provided sound effects and voices for this crazy Japanese game show style madness by the Skunk Brothers.. Check out the trailer below… 🙂 Big thanks to Rieke Werner and Zeis for their brilliant voice performances…


Warcraft III Campaign “Blackrock and Roll”

Once again I participated as a voice actor in a project by Eredalis. After 2 award-winning free campaigns for Starcraft  – Broodwar (with a big story, full synchronisation and additional music), I was again asked to voice a role in his (German) campaign for Warcraft III. The first part is up now.

We are working on “DARK” (Realmforge/Kalypso)

A new game we are working on: Kalypso and Realmforge just announced “DARK”, a stealth-action game in a modern vampire setting, to be released 1st quarter of 2013 for PC and console. What is BEST is that I am working closely with the developer, being in their offices once a week throughout the development process, doing sound design and integrating it! (a bit of a dream come true)

I am a big fan of the vampire setting, and I get along very well with Realmforge (we provided audio for their game “Dungeons”), so I couldn’t be happier.

But that won’t be the last surprise for this year, stay tuned… 😉 – Daniel

Risen 2 is out (with our additional music)


Risen 2 is out now (Piranha Bytes / Deep Silver), and we are happy to announce that we (Daniel & Dominik) were asked to compose some additional tracks for Dynamedion, who provided the soundtrack.

We have delivered 9 tracks (including variations) for this cool game. Check it out!

Lecture at the University of Vienna

Tomorrow I’ll give a lecture at the University of Vienna, Austria. I’ll talk about music for games with student composers… Vienna is beautiful and I am glad that I was invited. It’s the 4th educational facility I am doing this at, and it’s always a pleasure and an interesting change to my normal routine…

– Daniel

Wimmelburg is released for Iphone / Ipad

Check out this beautiful children’s game for Iphone/Ipad! It’s a sort of Hidden Object Game meets fairy tale picture book, for 2-6 years old kids, parents and grandparents… It contains our music (wonderful bard song by our very own Dominik), a lot of cute sounds (dozens of mini-cutscenes) and voices (8 voice actors total).

It’s doing quite good in the charts, getting good user feedback. loved it’s “great soundscape”.

Get it for Ipad:
Or Iphone:

Skylancer – Battle for Horizon

Skylancer – Battle for Horizon Closed Beta has started! This fantasy browser game by Chimera Entertainment and ProSiebenSat.1 Digital comes with our sounds, voices and jingles… Flying ships, all kinds of cool creatures… Check it out:

Looking back at 2011 – Statistics!

So, it’s finally time for our look back at the year 2011.

Right to the hard numbers. We were even busier than last year apparently, having composed 155 tracks with a combined length of 214 minutes for 34 games and 4 other projects. Insane. We provided 3092 sound effects for 19 games and 3 other projects. We have silently skated over the 100 projects line, but the 100th game will be celebrated in style, hopefully this year…

The year started with the release of Dungeons, one of the bigger games we have worked on so far, that went on to hit #1 charts position in Germany and #6 in the UK, how awesome is that? It came with a cool soundtrack CD, we love that.

Then followed the releases of A Knights Dawn and Demolition Dash for iOS devices, the latter of which later received the Best Handheld Game award at the German Developer Awards (Entwicklerpreis). The betas of Bigpoint’s Ramacity (thanks for that big chance guys) and Ravenburger’s Memory® World Tour started.

After a rather calm summer, my article in Making Games magazine was released right on time for my favourite Gamescom so far… I had so many good chats there, so many chances, some of them wild and surprising… This year’s Gamescom will hopefully be as much fun…

I held my first lecture at SAE/Quantm Institute, making it the 3rd school I gave a lecture at. The 4th will follow this year!

The rest of the year saw the releases of Happy Hills, Triple Trouble, Dungeons – The Dark Lord , Rettungswagen Simulator and Sengoku (by the Swedish publisher Paradox). A totally new kind of job was the sound design for the music video by the band Nachtmahr.

We were also asked to help our friends at Games Academy with audio for the games Gargoyles, Nocturne and Call of Carlos. Anytime guys!

Very happy we are for the cooperation with our friends at Dynamedion, who were so kind to take us on board for a few projects which are mostly unannounced – yet!

And lastly, greetings to the games we worked on in 2011 that are still unannounced (many they are), to those we are working on (hello Asylum, The Dark Eye: Chains of Satinav and Forge of Empires) and to those that will come out in 2012 (we have some big surprises in store), and to those sad few ones whose future is a bit dark at the moment…

A BIG THANK YOU to our friends, clients & contacts for the great games you create, for allowing us to help making them, and for your general existence 🙂 Wish you all a great year and who knows – maybe we’ll work together on a project in 2012?


Daniel, with best wishes of Dominik, Heike and Simon

Music and Sounds for Forge of Empires

It was about time I finally mention that we provide music and sounds for Forge of Empires, a new strategy online game by the awesome folks at InnoGames. It’s a browser strategy game with a few twists…

Check out the trailer below, or go to the website to play the beta.

Mission Genesis: Closed Beta launched

Knights in Space! We have provided sounds and some of the music for Mission Genesis, a scifi online game by Chimera and DTP.  Check out their website:

Music and sound for The Dark Eye: Chains of Satinav

Happy to introduce you to a game we have accompanied the last year: The Dark Eye: Chains of Satinav is another adventure game by Daedalic, and it’s based on a fantasy license: The Dark Eye (“Das Schwarze Auge”) is the biggest pen & paper franchise in Germany, and renowned around the world. The game is a beautiful fairytale fantasy adventure, Daedalic at their best…

Our soundtrack is something special, too, I think. We were joined by a few live musicians for a calm, emotional fairytale soundtrack…Thanks to Kathy Lestrémau (Violin), Sarah M. Newman (Vocals, Fiddle) and Angelika Voigt (Harp).

Here is a little taste:

We will talk more about it soon, but let’s just note that the release is scheduled for March 23rd in Germany, and here is the website if you want to see more.