Music & Sounds for Games & Media

Archive for 2014

Good luck at the German Developer Awards today!

… especially to the nominated games we had the honour to help with:

Best Simulation: Die Seenotretter (Reality Twist GmbH)
Best Youth Game: Blackguards (Daedalic Entertainment GmbH)
Best Browser Game: Tribal Wars 2 (InnoGames GmbH)
Best Game Design: Blackguards (Daedalic Entertainment GmbH)
Best Strategy: Blackguards (Daedalic Entertainment GmbH)

Good luck! I can’t make it today to the award ceremony, next time!

Goldrush! is out for PC

Sunlight Games carefully reimagined the classic point ‘n click game Goldrush! Next to modern mouse control, graphics and voices, it also contains the classic parser version. Sunlight Games put a lot of passion and effort into this very atmospheric, historic adventure about the 19th century US goldrush, so why don’t you check it out?

goldrush(btw, we helped with proofreading and voice recordings)

Elder Scrolls Online is out!


April has seen the release of the Elder Scrolls Online. We have been working on the German translations for almost 2 years now (as part of the great translation team at Lingoona), and it is finally out. Check out this fantastic blockbuster that combines MMO elements with classic Elder Scrolls feel…

Elder Scrolls Online


Best Presentation 2013 for Memoria

Adventuretreff , top German site for adventure games, gave an editor’s choice award for Best Presentation 2013 to Daedalic’s game Memoria (feat. our music and sound effects), (translated) quote: “We think: Concerning graphics, sound and production, The Dark Eye: Memoria has convinced us the most last year. Beautifully drawn backgrounds, manifold animations, excellent music and voice actors make us virtually breathe the Dark Eye atmosphere.”

Thanks Adventuretreff, and congrats again to Daedalic for a job well done!


Blackguards is out now (PC/Mac)!

Blackguards (Daedalic / Eurovideo) is out now! Daedalic’s venture into the realm of round-based RPG strategy is available for PC and Mac, on Steam (10% off till tomorrow!) or in stores.   Deluxe and collector’s editions contain a selection of our soundtrack, too. We are glad & proud to have worked on music and sound design, or how Gamestar Magazine would put it, “good weapon sound effects” and “atmospheric soundtrack.”

Check out the game, the entire first chapter is available as free demo.