Bye 2014, Welcome 2015
Goodbye 2014, and a successful 2015 to all of you.
2014 was an interesting one, a bit silent from my side, but I will change that (one of my new year resolutions).
Our focus was on big projects, e.g. 3 excellent ones from Innogames: Tribal Wars 2, Rising Generals and Elvenar.
And on leveling my skills! After the very deep dive into audio integration for “DARK” with FMOD and the vision engine, I started working on Realmforge’s next title “Dungeons 2” with different middleware (more soon). Next big audio integration job is starting right now. I like to work close to developers and on-site, so this seems to become a new speciality for me 😀
Plus: Writing! My early childhood dream job seems to get more real: I have successfully submitted a game design document to an indie company in 2014! And I have 2 paid writing jobs right now, for 2 adventures. It’s not an easy field to tackle, but very rewarding.
Translation-wise, Heike and I worked a lot on League of Legends in 2014 (for Lingoona).
Finally: My band WORSHIP had some highlights, too, touring Japan in February 2014 and Europe in May, and playing the massive Brutal Assault Open Air Festival.
I am really curious about what will happen in 2015! Maybe we will work together this year?
What are your plans? Let me know!
– Daniel
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