Music & Sounds for Games & Media

About Us

The Knights Of Soundtrack provide

  • music
  • sound effects
  • audio integration (e.g. FMOD)
  • voice recordings, and
  • german<->english translations (B.A.)

for games, movies & other media.

We have written music for 25 music releases, and have worked on over 140 games including (alphabetical)…

A Knights Dawn (Top5 Ipad Charts, Android), A New Beginning (German Developer Award for Best Soundtrack, Daedalic/Deep Silver), Abaddons Erbe, Abyss Keep, Adash, Asylum (Senscape Argentina), Ava E Off Course, Blackguards (Daedalic), Blake White (EIGA nominee, German Developer Award), Bombwar, Broken Sword 2.5 (Mindfactory,200’000 Players), Caduon, Call of Carlos, Coast Guard (Reality Twist/Astragon), Corporate Property, Crookz (Skilltree/Kalypso), CYPHER, Damn you Dragons! (VisionaryX), DARK (for PC and Xbox 360, Realmforge/Kalypso), The Dark Eye – Chains of Satinav (Daedalic/Deep Silver), Derrick – Mord im Blumenbeet (Daedalic/Prime Games/ZDF), Demolition Dash (German Developer Award Best Handheld 2011, Chimera/Dreamfab), Doomsday (Wynto/astragon), Donkey Offense (Global Game Jam), Dopamin, Dragon Age: Akabar (Mod), Dragon Defender, Dragon’s Prophet (additional music for Dynamedion, Runewaker Taiwan), Dungeons (Realmforge/Kalypso, #1 German Charts, #6 UK Charts), Dungeons – The Dark Lord (Realmforge/Kalypso), Dungeons II (Realmforge/Kalypso), Dungeons II – A Game of Winter (Realmforge/Kalypso) Elder Scrolls Online (by Zenimax Online, translations for Lingoona), Elvenar (InnoGames), Exodus, Expeditions: Viking (Logic Artists/Eurovideo), Fish On Wheels, Fluch und Siegel, Follow Fred, Forge of Empires (InnoGames,>10 million players), Formula 666 (Prototype), Gargoyles – Stoned Till Dawn, Gatio, Generation Zero, Goldrush (Sunlight), Gravito, Groundplay, Handball Simulator 2010 European Tournament (Z-Software/Astragon), Happy Hills (Chimera/Dreamfab), Happy Hills 2 (Chimera/Dreamfab), Hard 2 Morrow (PC version 2009 & Xbox Indie 2010), Harvest Mania, Hoppetee! (Birgit Stock/Chimera), Jerry McPartlin (BlueBox/UIG), Johnny Wannabe, John Woo’s Blood Stroke (Chimera/Chillingo), Kumpa (for Android), Laser Match, Last Hope (Remix), League of Legends (by Riot Games, translations for Lingoona), Lippe App, Magic Flight, March of The Eagles (Paradox Interactive), Massive Threat, Memoria (Daedalic/Deep Silver), Memory® World Tour (Ravensburger Digital), Mission Genesis (Chimera/DTP), MonkeyCross (Global Game Jam), Mystery of Neuschwanstein (Chimera/astragon), Mystic Worlds of Thomas Thiemeyer (Chromatrix), Night of Joeanne (German Developer Award, German Video Game Award), Nocturne, Omnivore, OrigamiGore, Pan it! (special award German Video Game Award 2012), Personal Trainer DS (GCC/Warner Interactive), Perverso, pixelBOT Extreme!, Pure Chess PS4 (for Synthesis, Ripstone), Pure Pool PS4 (for Synthesis, Ripstone), Puzzle Adventures (Ravensburger Digital), Rally the World – The Game, Ramacity (Bigpoint), Rawkets, RAZE, Rettungswagen Simulator 2012 (Z-Software/Astragon), Rettungswagen Simulator 2014 (Z-Software/Astragon), Risen 2 – Dark Waters (additional music for Dynamedion, Piranha Bytes/Deep Silver), Rise of Incarnates (for Synthesis, Namco Bandai), Rise Of The Titans, Rising Generals (InnoGames), Schachwelten, Schiff-Simulator: Die Seenotretter (Reality Twist/Rondomedia), Sengoku (Paradox Interactive), Sidekick Cycle (Global Gaming Initiative), Skylancer – Battle for Horizon (Chimera/ProSiebenSat.1 Digital), Skylancer: Treasure Island (iOS), Smash’n’Bash (Wynto/Headup Games), So Close!, Starcraft: Planetary Episodes (Mod), Starcraft: The Outworld Saga (Mod), Stick it to the Man PS4 (for Synthesis, Zoink/Ripstone), StingOut, Sui & Cide, Syno, Tainted Leaves (Mod), Tales of Vendetta (MegaZebra), The Monkey Space (Global Game Jam), The Undergrounder (Lowpoly Studios UK), Top of the World, Tower Offense (Global Game Jam), Toyborgs (Addmore Games), Tribal Wars 2 (InnoGames), Triple Trouble, TUU, Twisted Guys (Global Game Jam), Überjump, undisclosed (Sevengames), Vampire’s Fairytale, Velaya (Mod), Vicious Dreams, Vsevolod, Warcraft III: Heroes (Mod), Werft-Simulator 2013 (EVS/Astragon), Wimmelburg (Lunaland), Word Wizards (Prototype), Word Wonders (Games In Flames / Dreamfab / Intenium) … and several unannounced!

Next to games we provided audio for other media projects like…

CineastischTV Show, Cinesamples – Metallurgy sample library official demo song, Die Letzte Grenze (short movie), Die Spieluhr (movie trailer), Drumpress trailer, Game Feature Podcast, Medientage München congress, Movie Feature Podcast, Munich Gaming conference, Nachtmahr Music Video Sound Design, RecGaming, Send and Receive Podcast, The Big Picture with MovieBob Show Theme (The Escapist), The Scourge, Verbraucherzentrale Brandenburg, and 10 short movies.

Daniel_2012_AusschnittDaniel Pharos Lead, Music, SFX, Proofreading
is active gamer since 1984 and musician since 1994. Before starting the Knights, he has worked for the publisher TLC/Mattel Interactive Germany as QA Lead and Product Management Assistent for Warlords Battlecry, Myst 3 Exile, Panzer General IV and others. Daniel is lecturer for Media Composition (FH) at the School of Entertainment & Technology (sites Erding & Cologne), and gives regular Game Audio lectures/workshops at institutions like SAE Munich, SAE Cologne. MDH Munich, Games Academy (Frankfurt), Universtiy of Music Vienna and Uppsala University Sweden.

SimonSimon Osterhold Voice Recordings, Music
Our specialist for voice recordings graduated in Music Education and Music Science at the LMU in Munich and in Audio Engineering at the Deutsche Pop.

Heike Noah Translations
is a degreed Translator for English and German. Under her lead, we offer full or partial translation of games, press releases, manuals etc. to English or to German. We also can provide proofreading. Our main project is the ongoing work on League of Legends (via Lingoona).

Special thanks to former (founding member) Dominik Morgenroth

We also have a partner for real orchestra production. We have several pipelines for you, depending on your budget. There is a lot of grey area between no orchestra and full orchestra and choir. Ask us about it!