To repeat the quote on Steam:
“Blackguards is now available on Early Access. The team is incredibly proud, since now we can present the fruit of two and a half years of intensive hard work. We’ve created a game we really like ourselves and want to play: a turn-based strategy game with many RPG elements and an intense, gritty story.”
One of our biggest projects so far, developed by Daedalic with our music and sounds, check it out!!
Laser Match has hit the app store and Google play store. This indie mobile game by Klaus Ullrich features our music & sounds while combining elements of match 3 games with tetris and LASERS in a scifi arcade setting. With puzzle and action modes. Check it out and support indie development!
11 nominations for 5 games we helped with! Coolness ladies and gentlemen, well done!
The games are:
Memoria, Sidekick Cycle, Smash ‘n Bash, Rally the World. The Game and Word Wonders!
Best of luck to them, and to our other friends in the industry as well! Last awards, all our nominations got an award, maybe we can make that happen again 😉 CU there…
Finally out! Happy Hills 2: Bombs Away! (Chimera Entertainment/dreamfab/Thumbstar Games), sequel to the very entertaining physics action puzzler Happy Hills, has hit the iOS app store. With new music, sounds and voices by the Knights of Soundtrack, featuring my friend Marco Rosenberg as the revamped hills.
I really like those games, not only from our audio angle (Happy Hills 1 for example is a project whose audio package I am still very.. ehm… happy with, one of my favourite achievements), but I also like this mix of action puzzling (things explode and are flying everywhere, you sometimes need to be quick) and the clever physics part (working with freezing, melting, friction, chain reactions in the right order to solve a level). It deserves to be a huge hit. 🙂
Try it out, 160 levels are waiting for you. 🙂
Blackguards is a totally new line of advance from our friends at Daedalic, a massive RPG set in the Dark Eye universe, with a huge and complex soundtrack by your very own Knights of Soundtrack!
Memoria (Daedalic/Deep Silver) is now available for PC and Mac!
Memoria is the sequel to the Dark Eye point-and-click adventure Chains of Satinav. As mentioned earlier, we had the honour to ride again with our friends from Hamburg (for the sixth time! ❤ ), and provided music and sound effects for this critically acclaimed title with ratings like 10/10, 94%, 90%, 90% plus some friendly words about the soundtrack on top:“1st class soundtrack… outstanding soundtrack… good sound effects”
Gamestar “A soundtrack to fall in love with … wonderful fantasy tracks accompany the game atmospherically from the first minute to the last.”
“the music score is absolutely fantastic, from the soft-playing harp melodies in the menu screen to the gripping orchestrations during the final chapters. They’re so good, in fact, that you’ll wish the game included unlockable music tracks in the Bonus menu. The ambient sounds of your surroundings are equally pleasing, and whether the locations are teaming with life or buried beneath the surface of the land, you’ll never doubt your ears. […] beautiful array of ambient sound effects and mesmerizing orchestrations.”
Cheat Code Central
Here is the trailer again:
And some screenshots:
So far, STINGOUT seems to be destined to become a rare gem of a game for iOS. Quite some time ago, we provided a luxurious amount (for an iOS game) of audio for this game, a fact which is underlined by a forthcoming soundtrack CD! Developer screendepartment was very careful to make sure every part of audio was perfect for the game, really whipped us to a stellar performance. A lot of time and care went into polishing all the rest to a very bright lustre, too, and NOW you can be part of the final polishing, as the beta has launched.
(still beta, e.g. not the final audio mix of the game)